Introduction
Starcross was originally written by Dave Lebling. It is copyright 1982 (etc) by Infocom, then Activision, then renamed to Mediagenic, then Bobby Kotick bought it and renamed it Activision, then Vivendi bought it and merged it with Blizzard, then Microsoft consumed the lot.
Thus, the Starcross source code is copyright 2025 by Microsoft. Microsoft has not released this game as open source, but I’m going at it regardless.
The Visible Zorker Project was created by Andrew Plotkin. MIT license; Github repo. Hosted by the Obsessively Complete Infocom Catalog.
Source files
- sf.zil (54 lines)
- actions.zil (4266 lines)
- clock.zil (60 lines)
- crufty.zil (17 lines)
- dungeon.zil (2409 lines)
- emerg.zil (279 lines)
- macros.zil (86 lines)
- main.zil (176 lines)
- parser.zil (1178 lines)
- syntax.zil (517 lines)
- verbs.zil (1380 lines)