Play Live Overview Routines Objects Global Vars Properties

Global variables

#167 ACTIONS table
#97 ALWAYS-LIT int gparser: 1141
#66 BALLOON-DOWNS data 2actions: 259-260
#67 BALLOON-FLOATS data 2actions: 256-257
#68 BALLOON-UPS data 2actions: 253-254
#53 BANK-SOLVE-FLAG int 2actions: 1301
#88 BASE-SCORE int gverbs: 1765
#36 BASES data 2actions: 2248
#165 BIGFIX int zork2: 13
#71 BINF-FLAG obj 2actions: 113
#70 BLAB-FLAG int 2actions: 114
#161 BLOC obj 2dungeon: 1406
#72 BTIE-FLAG int 2actions: 112
#60 BUCKET-TOP-FLAG int 2actions: 742
#157 C-DEMONS int gclock: 9
#156 C-INTS int gclock: 11
#158 C-TABLE table gclock: 7
#54 CAGE-SOLVE-FLAG int 2actions: 1181
#55 CAROUSEL-FLIP-FLAG int 2actions: 1149
#56 CAROUSEL-ZOOM-FLAG int 2actions: 1147
#33 CERBERUS-LEASHED int 2actions: 2260
#155 CLOCK-WAIT int gclock: 46
#57 COMPASS-KLUDGE int 2actions: 1129
#63 CRYPT-LIT? int 2actions: 645
#86 DEAD int gverbs: 1804
#85 DEATHS int gverbs: 1806
#152 DEBUG int gmain: 29
#89 DESC-OBJECT obj gverbs: 1625
#38 DIAMOND-BASE int 2actions: 2142
#40 DIAMOND-COUNT int 2actions: 2140
#39 DIAMOND-MOVES int 2actions: 2141
#35 DIAMOND-ROOMS data 2actions: 2250-2252
#41 DIAMOND-SOLVE int 2actions: 2138
#34 DIDIRS data 2actions: 2254
#62 DIM-DOOR-FLAG int 2actions: 669
#31 DRAGON-ANGER int 2actions: 2398
#30 DRAGON-ATTACKS data 2actions: 2400-2408
#76 DUMMY data 2actions: 2020-2023
#37 DWDESCS data 2actions: 2144-2149
#74 EIGHT-DIRECTIONS data 2actions: 88-89
#59 EVAPORATED int 2actions: 744
#3 FANTASIES data 2actions: 3838-3841
#58 FATAL-VAPORS str 2actions: 1086-1088
#83 FUMBLE-NUMBER int gverbs: 1818
#82 FUMBLE-PROB int gverbs: 1820
#16 GENIE-HOARD int 2actions: 3298
#17 GENIE-READY? int 2actions: 3297
#15 GENIE-THANKS data 2actions: 3302-3312
#162 GNOME-DOOR-FLAG int 2dungeon: 36
#64 GNOME-FLAG int 2actions: 532
#19 GUARDIAN-FED int 2actions: 2878
#146 GWIM-DISABLE unused gparser: 14
#78 HELLOS data gverbs: 2118-2122
#0 HERE obj gparser: 34
#80 HO-HUM data gverbs: 1953-1958
#94 HS int gverbs: 667
#32 ICE-MELTED int 2actions: 2334
#81 INDENTS data gverbs: 1938-1944
#93 JUMPLOSS data gverbs: 800-804
#151 L-PRSA action gmain: 151
#149 L-PRSI obj gmain: 155
#150 L-PRSO obj gmain: 153
#42 LAMP-TABLE data 2actions: 1915-1922
#91 LIT int gverbs: 1563
#159 LOAD-ALLOWED int gglobals: 127
#160 LOAD-MAX int gglobals: 125
#164 LOW-DIRECTION prop
#84 LUCKY int gverbs: 1808
#43 MATCH-COUNT int 2actions: 1876
#46 MATOBJ obj 2actions: 1644
#20 MENHIR-POSITION int 2actions: 2845
#2 MOVES int gverbs: 1761
#47 MUD-FLAG int 2actions: 1642
#73 MUNGED-ROOM obj 2actions: 91
#29 OLD-HERE obj 2actions: 2433
#65 OTHER-PROPERTIES str 2actions: 412-414
#126 P-AADJ int gparser: 59
#128 P-ACLAUSE int gparser: 55
#114 P-ADJ int gparser: 756
#112 P-ADJN word gparser: 760
#113 P-ADVERB unused gparser: 758
#127 P-ANAM int gparser: 57
#102 P-AND int gparser: 784
#109 P-BUTS table gparser: 766
#139 P-CCSRC int gparser: 28
#103 P-CEPTR int gparser: 783
#133 P-CONT int gparser: 44
#104 P-CSPTR int gparser: 782
#137 P-DIR int gparser: 32
#118 P-DIRECTION unused gparser: 395
#105 P-GETFLAGS int gparser: 774
#116 P-GWIMBIT int gparser: 697
#134 P-INBUF table gparser: 41
#131 P-IT-LOC obj gparser: 47
#132 P-IT-OBJECT obj gparser: 46
#125 P-ITBL table gparser: 90
#138 P-LEN int gparser: 30
#135 P-LEXV table gparser: 38
#106 P-MATCHLEN int gparser: 772
#108 P-MERGE table gparser: 768
#129 P-MERGED int gparser: 53
#101 P-MOBY-FOUND obj gparser: 960
#148 P-MULT int gmain: 157
#115 P-NAM int gparser: 754
#122 P-NCN int gparser: 96
#147 P-NOT-HERE int gmain: 159
#119 P-NUMBER int gparser: 394
#107 P-OCLAUSE table gparser: 770
#130 P-OFLAG int gparser: 51
#141 P-ONEOBJ word gparser: 24
#124 P-OTBL table gparser: 92
#110 P-PRSI table gparser: 764
#111 P-PRSO table gparser: 762
#117 P-SLOCBITS slocbits gparser: 514
#140 P-SYNTAX gline gparser: 26
#142 P-TABLE int gparser: 22
#123 P-VTBL table gparser: 94
#120 P-WALK-DIR prop gparser: 281
#153 P-WON int gmain: 7
#99 P-XADJ int gparser: 962
#98 P-XADJN int gparser: 963
#100 P-XNAM int gparser: 961
#154 PLAYER obj gmain: 5
#44 PLOOK-FLAG int 2actions: 1648
#23 PRCOUNT int 2actions: 2711
#21 PRDIRS data 2actions: 2715-2724
#168 PREACTIONS table
#166 PREPOSITIONS table
#22 PRFOLLOW prop 2actions: 2713
#24 PRINCESS-AWAKE int 2actions: 2660
#145 PRSA action gparser: 16
#144 PRSI obj gparser: 18
#143 PRSO prso gparser: 20
#45 PUNLOCK-FLAG int 2actions: 1646
#121 QUOTE-FLAG int gparser: 118
#69 SAFE-FLAG int 2actions: 115
#49 SCOL-ACTIVE obj 2actions: 1414
#50 SCOL-ROOM obj 2actions: 1346
#52 SCOL-ROOMS data 2actions: 1322-1330
#51 SCOL-WALLS data 2actions: 1332-1344
#1 SCORE int gverbs: 1763
#163 SECRET-DOOR int 2dungeon: 35
#10 SPELL-HANDLED? int 2actions: 3676
#12 SPELL-HINTS data 2actions: 3605-3620
#13 SPELL-NAMES data 2actions: 3600-3603
#11 SPELL-STOPS data 2actions: 3622-3636
#8 SPELL-USED word 2actions: 3678
#7 SPELL-VICTIM obj 2actions: 3679
#14 SPELL? spellconst 2actions: 3584
#61 SPRAY-USED? int 2actions: 701
#90 SPRAYED? int gverbs: 1565
#95 SUPER-BRIEF int gverbs: 10
#79 SWIMYUKS unused gverbs: 2115-2116
#75 SWORD-GLOW int 2actions: 13
#28 TOPIARY-MOVED int 2actions: 2573
#27 TOPIARY-NEAR int 2actions: 2574
#25 UNICORN-FRIGHTENED int 2actions: 2624
#26 UNICORN-MSGS data 2actions: 2576-2583
#96 VERBOSE int gverbs: 9
#169 VERBS table
#9 WAND-ON obj 2actions: 3677
#6 WAND-ON-LOC obj 2actions: 3738
#92 WHEEEEE data gverbs: 1214-1218
#136 WINNER obj gparser: 36
#18 WIZ-DOOR-FLAG int 2actions: 2920
#4 WIZQDESCS data 2actions: 3768-3778
#5 WIZQLAST int 2actions: 3766
#87 WON-FLAG int gverbs: 1767
#77 YUKS data gverbs: 2124-2131
#48 ZGNOME-FLAG int 2actions: 1432