Introduction
Suspended was originally written by Michael Berlyn. It is copyright 1983 (etc) by Infocom, then Activision, then renamed to Mediagenic, then Bobby Kotick bought it and renamed it Activision, then Vivendi bought it and merged it with Blizzard, then Microsoft consumed the lot.
Thus, the Suspended source code is copyright 2025 by Microsoft. Microsoft has not released this game as open source, but I’m going at it regardless.
The Visible Zorker Project was created by Andrew Plotkin. MIT license; Github repo. Hosted by the Obsessively Complete Infocom Catalog.
Source files
- suspended.zil (57 lines)
- clock.zil (66 lines)
- crufty.zil (17 lines)
- globals.zil (393 lines)
- goal.zil (586 lines)
- macros.zil (124 lines)
- main.zil (295 lines)
- objects.zil (1662 lines)
- parser.zil (1324 lines)
- people.zil (521 lines)
- robots.zil (927 lines)
- rooms.zil (1707 lines)
- setup.zil (102 lines)
- syntax.zil (544 lines)
- verbs.zil (2380 lines)