Uncarrot Tarot: Instructions
- Disk: Accomplishing own goals
- Hammer: Doing something against others
- Pencil: Accomplishing goals set by others
- Silly Hat: Acconplishing something for the hell of it.
- Ace: Completeness, stability
- 2: Logic
- 3: Change
- 4: Insanity
- 5: Protection, defense
- 6: Normality
- 7: Offense
- 8: Magic, weird happenings
- 9: Incompleteness, unstable
- 10: Sanity
- Knight: Force, honesty
- Knave: Wit, guile, trickery
- Ruler: Effect by controlling others
- Hitchhiker: Effect by allowing others to work
- Trashcan: Accomplishes nothing
- King: Increases control over Cosmos
- Five: Events to get even with others
- Protractor: Events to get odd
- If card is inverted, read normally. If right-way up, reverse meaning.
Back to Complete Index
The Uncarrot Tarot
Zarfhome
(map)
(down)