Introduction
Deadline was originally written by Marc Blank. It is copyright 1982 (etc) by Infocom, then Activision, then renamed to Mediagenic, then Bobby Kotick bought it and renamed it Activision, then Vivendi bought it and merged it with Blizzard, then Microsoft consumed the lot.
Thus, the Deadline source code is copyright 2025 by Microsoft. Microsoft has not released this game as open source, but I’m going at it regardless.
The Visible Zorker Project was created by Andrew Plotkin. MIT license; Github repo. Hosted by the Obsessively Complete Infocom Catalog.
Source files
- deadline.zil (53 lines)
- actions.zil (4532 lines)
- clock.zil (82 lines)
- crufty.zil (16 lines)
- dungeon.zil (2541 lines)
- goal.zil (730 lines)
- macros.zil (97 lines)
- main.zil (190 lines)
- parser.zil (1117 lines)
- syntax.zil (605 lines)
- verbs.zil (1919 lines)