Hicks, Fred -- Don't Rest Your Head
Two small role-playing games. Well, Spirit of the Century is
medium-sized; I relaxed my rule and bought it even though it contains
skill lists. Designed for fast-setup one-shot games; you create your
character by writing down the titles of his back-story ("Captain
Nemosis and the Radioactive Ruby of the Klondike!") and then yanking
in the other characters as sidekicks or rivals. ("I'll save you,
Captain Nemosis!") The game then rewards all references to the stuff
you've invented. Presto, instant pulp drama, finishable in an
afternoon.
Don't Rest Your Head is a simple game-mechanic set in a city of
madness and sleep-deprived hallucinations. There's just nothing wrong
with any of that.
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