Hicks, Fred -- Don't Rest Your Head

Two small role-playing games. Well, Spirit of the Century is medium-sized; I relaxed my rule and bought it even though it contains skill lists. Designed for fast-setup one-shot games; you create your character by writing down the titles of his back-story ("Captain Nemosis and the Radioactive Ruby of the Klondike!") and then yanking in the other characters as sidekicks or rivals. ("I'll save you, Captain Nemosis!") The game then rewards all references to the stuff you've invented. Presto, instant pulp drama, finishable in an afternoon.

Don't Rest Your Head is a simple game-mechanic set in a city of madness and sleep-deprived hallucinations. There's just nothing wrong with any of that.

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