I figure I should keep links to these events, in case anybody wants to know how it went.
This includes interviews with me, interviews that included me, articles about me or that mention me, or basically anything I got egoboo from. Reverse chronological order.
2024-11-25 -- Topic Lords 266: Voronoi Cookies (audio) -- podcast episode with Ben Wilson and Jim Stormdancer
2024-06-20 -- From Infocom to 80 Days: An oral history of text games and interactive fiction -- ArsTechnica, article via Anna Washenko
2023-03-28 -- Interactive Fiction -- Talk for the Games@Northeastern Lecture Series (video)
2023-02-17 -- Andrew Plotkin and "System's Twilight" -- Tea Leaves podcast/livestream (video)
2022-06-29 -- Blood on the Clocktower and the History of Mafia and Werewolf -- No Pun Included podcast (video)
2021-12-05 -- Part 1, Part 2 (video) -- Livestream of Hadean Lands, played by Jason McIntosh
2021-07-15 -- 1996: So Far -- 50 Years of Text Games, article about So Far, Aaron Reed
2021-04-18 -- What Puzzles in Games Do (Curtis Chen, Andrew Plotkin, Ciaran Roberts) (video) -- panel discussion for Flights of Foundry 2021
2021-04-18 -- Game Design from Outside the Industry (Aaron Reed, Andrew Plotkin, Katherine Morayati) (video) -- panel discussion for Flights of Foundry 2021
2020-01-26 -- Ludology episode 217: What If? (audio) -- podcast interview with Gil Hova and Emma Larkins
2017-05-06 -- Glk! A universal user interface! for interactive fiction! (video; text version) -- lightning talk at BangBangCon 2017
2016-07-01 -- Some people actually bought that Steam game's £27 PDF certificate DLC -- Eurogamer.net, article about Hadean Lands, Wesley Yin-Poole (more DLC commentary by me)
2016-06-29 -- IF Only: Hadean Lands Will Teach You Alchemy -- Rock Paper Shotgun, article about Hadean Lands, Emily Short
2016-06-22 -- Steam Game Offers $35 DLC That's Just A Certificate -- Kotaku, article about Hadean Lands, Nathan Grayson (includes my commentary on why I added the DLC)
2016-04-11 -- Blind Panels episode 23 (audio) -- podcast interview via Guy Hasson
2016-03-17 -- Clash of the Type-Ins 27: Bigger Than You Think, 28: The Dreamhold (audio) -- podcast episodes with Ryan Veeder and Jenni Polodna
2015-08-08 -- Narrative and Games (Dean O'Donnell, Ichiro Lambe, Andrew Plotkin) (video) -- panel at Mysterium 2015
2015-05-22 -- BookFlocks -- interview on books that have influenced me
2015-05-12 -- The Trope Tank and interactive fiction -- Built To Play podcast (audio); IF segment starts at 33:30; my part recorded November 2014
2014-11-12 -- Restart Game? Text Adventures Make A Comeback -- Fast Company, interview via Steven Melendez
2014-11-08 -- The Alchemy of iPhones and Social Capital (audio) -- I speak about the development of Hadean Lands at WordPlay 2014; introduced by Keith McNally
2014-11-05 -- Interview: Andrew Plotkin on Hadean Lands -- Indie Games, interview via Konstantinos Dimopoulos
2014-11-05 -- An Interview With Andrew Plotkin, Inventor of "Werewolf" (A Mafia Spinoff) -- Cafe.com, interview via Sophie Brickman (no longer available)
2013-08-03 -- Seltani: a new-style MUD for Myst Online (video; text version) -- I speak about Seltani at Mysterium 2013
2013-03-14 -- Roundtable: The Interactive Fiction Renaissance (Jon Ingold, Andrew Plotkin, Anna Anthropy, Alexis Kennedy, Emily Short) -- Gamasutra, Leigh Alexander
2013-03-05 -- Andrew Plotkin video interview -- Oral History of Video Games project, WPI
2013-02-12 -- Shade, and the future of interactive fiction on the App Store -- Gamasutra, Leigh Alexander
2012-08-15 -- Andrew Plotkin, the Wizard of IF - Part 1, Part 2 -- Just Adventure, interview via Greg Collins
2012-07-12 -- Absent Heroes: Choose Your Own Interview II (Emily Short, Adam Cadre, Andrew Plotkin) -- Rock Paper Shotgun, interview via Cara Ellison
2012-07-06 -- Andrew Plotkin on Interactive Fiction -- Indie Games, interview via Konstantinos Dimopoulos
2011-03-27 -- Quoted in a section of "A Leading Light: The nature and future of text adventures" -- Juiced.GS, volume 16, issue 1 (print)
2011-02-08 -- Entrevista a Andrew Plotkin -- El Blog de Manu, interview via Manuel Sagra
2011-01-22 -- The Setup -- interview on what tools I use
2011-01-19 -- Kickstart-ed Andrew Plotkin on Interactive Fiction for iPhone -- Indie Superstar, interview
2011-01-13 -- Interacting with Andrew Plotkin (archive) -- Black Clock, interview
2011-01-07 -- Andrew Plotkin interview -- Adventure Classic Gaming, interview via Philip Jong
2010-11-15 -- How I raised $24,000 on Kickstarter -- CNNMoney, guest article
2010-11-13 -- Interactive Fiction: Abenteuer, nur im Kopf (German) -- Die Presse, Georg Renner
2010-11-05 -- Text To Speech: Andrew Plotkin Interview -- Rock Paper Shotgun, interview via Quintin Smith
2010-11-02 -- Hadean Lands: Interactive Fiction per iPhone -- L'avventura è l'avventura, Giovanni Riccardi
2010-11-02 -- IF Author Raises $10,000 In One Day -- Rock Paper Shotgun, Quintin Smith
2010-11-01 -- Andrew Plotkin Wants to Write IF Fulltime and You Can Help -- TIGSource, Derek Yu
2010-11-01 -- Interactive Fiction Dev Raising Money For Hadean Lands, Mad Plan -- GameSetWatch, Eric Caoili
2010-11-01 -- Andrew Plotkin And Mobile Interactive Fiction (archive) -- TK-Nation, Cassandra Khaw
2010-02-04 -- Werewolf: How a parlour game became a tech phenomenon -- Wired UK, Margaret Robertson
2007-02-23 -- Interview (Hebrew) (archive) -- Gamer.co.il, Elad Caplan
2006-03-04 -- Interactive Fiction part 1, part 2 -- Computer Games Magazine, Lara Crigger (reprinted at brasslantern)
2004-02-26 -- Magic Words: Interactive Fiction in the 21st Century -- 1UP.com, Andrew Vestal and Nich Maragos (reprinted at brasslantern)
2003-01-01 -- Interactive Fiction -- PC Gamer UK, Richard Cobbett (reprinted at brasslantern)
2001-08-01 -- Zarf, a hot coffee cup with a couple of ideas -- L'avventura è l'avventura, Francesco Cordella