GlkOte -- a Javascript display library for IF interfaces GlkOte Library: version 1.0.0. Designed by Andrew Plotkin GlkOte is a tool for creating interactive fiction -- and other text-based applications -- on a web page. It is a Javascript library which handles the mechanics of displaying text, arranging panes of text, and accepting text input from the user. GlkOte has been tested on Safari 3, Firefox 2 and 3, MSIE 6 and 7, and Opera 9.5. * Contents Documentation: - README.txt -- this file - docs.html -- how to use GlkOte in your game (or other application) What you need: - glkote.js -- the GlkOte library - prototype.js -- the Prototype library - glkote.css -- the GlkOte default stylesheet - waiting.gif -- an animated "loading" image Example pages: - sample-demo.html -- a "fake game" that demonstrates library features - sample-help.html -- pop-up help page for the fake game - sample-minimal.html -- minimal, no-window use of the library * Permissions The GlkOte Javascript library is copyright 2008 by Andrew Plotkin. You may copy and distribute it freely, by any means and under any conditions, as long as the code and documentation is not changed. You may also incorporate this code into your own program and distribute that, or modify this code and use and distribute the modified version, as long as you retain a notice in your program or documentation which mentions my name and the URL shown above. The GlkOte documentation is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. See This package includes the Prototype JavaScript framework, version 1.6.0.2 (c) 2005-2008 Sam Stephenson Prototype is freely distributable under the terms of an MIT-style license. For details, see the Prototype web site: